make aliases for dashes
1 files changed, 60 insertions(+), 1 deletions(-)

M sand.el
M sand.el +60 -1
@@ 32,15 32,19 @@ 
   (define-key sand-mode-map (kbd "u") #'sand/undo))
 
 (defvar sand//board nil "The sand board.")
+(defvaralias sand-board sand//board)
 
 (defvar sand/board-width 20
   "How wide the sand board is.")
+(defvaralias sand-board-width sand/board-width)
 
 (defvar sand/board-height 40
   "How tall the sand board is.")
+(defvaralias sand-board-height sand/board-height)
 
 (defvar sand//buffer-name "*sand*"
   "The name of the sand buffer.")
+(defvaralias sand--buffer-name sand//buffer-name)
 
 (defvar sand//representations
   (ht ('sand "o")

          
@@ 58,66 62,82 @@ 
       ('smoke "!")
       ('feather "~")
       ('feather-drop "—")))
+(defvaralias sand--representations sand//representations)
 
 (defvar sand//transient-objects
   (list 'smoke)
   "A list of objects that should go away at the end of each step.")
+(defvaralias sand--transient-objects sand//transient-objects)
 
 (defvar sand//permanent-objects
   (seq-difference (ht-keys sand//representations)
                   sand//transient-objects))
+(defvaralias sand--permanent-objects sand//permanent-objects)
 
 (defun sand//representation (thing)
   "Get the representation of THING."
   (gethash thing sand//representations " "))
+(defalias sand--representation sand//representation)
 
 (defvar sand//fixed-items
   (list 'ledge 'angle-left 'angle-right 'source 'black-hole 'smoke 'feather)
   "A list of items that are unaffected by gravity.")
+(defvaralias sand--fixed-items sand//fixed-items)
 
 (defvar sand//loose-items
   (seq-difference (hash-table-keys sand//representations) sand//fixed-items))
+(defvaralias sand--loose-items sand//loose-items)
 
 (defvar sand//spawnable-items
   sand//loose-items
   "The list of items that can be spawned.")
+(defvaralias sand--spawnable-items sand//spawnable-items)
 
 (defvar sand//spawning t
   "Whether sources spawn items at all.")
+(defvaralias sand--spawning sand//spawning)
 
 (defun sand//add-spawnable-item (item)
   "Make ITEM spawnable."
   (push item sand//spawnable-items))
+(defalias sand--add-spawnable-item sand//add-spawnable-item)
 
 (defun sand//remove-spawnable-item (item)
   "Make ITEM no longer spawnable."
   (setf sand//spawnable-items
         (remove item sand//spawnable-items)))
+(defalias sand--remove-spawnable-item sand//remove-spawnable-item)
 
 (defvar sand//blowupable-items
   (list 'sand 'rock 'boulder 'glass 'antimatter 'balloon 'feather 'feather-drop nil))
+(defvaralias sand--blowupable-items sand//blowupable-items)
 
 (defun sand//blowupable (item)
   "Return whether ITEM can be blown up."
   (seq-contains-p sand//blowupable-items item))
+(defalias sand--blowupable sand//blowupable)
 
 (defun sand//is-fixed (thing)
   "Return whether the THING is fixed in place."
   (seq-contains sand//fixed-items thing))
+(defalias sand--is-fixed sand//is-fixed)
 
 (defun sand//affected-by-gravity (thing)
   "Return whether THING is affected by gravity."
   (and (seq-contains-p sand//loose-items thing)
        (not (eq thing 'balloon))))
+(defalias sand--affected-by-gravity sand//affected-by-gravity)
 
 (defvar sand//consuming-items
   (list 'antimatter 'black-hole 'smoke 'smoke1))
+(defvaralias sand--consuming-items sand//consuming-items)
 
 (defun sand/restart ()
   "Restart sand mode."
   (interactive)
   (when (y-or-n-p "Restart sand?")
     (sand/start)))
+(defalias sand-restart sand/restart)
 
 (defun sand/start ()
   "Start sand mode."

          
@@ 125,10 145,12 @@ 
   (switch-to-buffer sand//buffer-name)
   (sand-mode)
   (sand//new-sand))
+(defalias sand-start sand/start)
 
 (defvar sand//timer
   nil
   "The timer that runs the sand drop.")
+(defvaralias sand--timer sand//timer)
 
 (defun sand/toggle-play ()
   "Toggle whether the sand is currently dropping."

          
@@ 138,10 160,12 @@ 
     (sand//start-timer))
   (sand//advance-message)
   (sand/redisplay))
+(defalias sand-toggle-play sand/toggle-play)
 
 (defvar sand//timer-delay-seconds
   0.5
   "The delay between ticks of the timer.")
+(defvaralias sand--timer-delay-seconds sand//timer-delay-seconds)
 
 (defun sand//start-timer ()
   "Start the sand!"

          
@@ 151,18 175,22 @@ 
         (run-with-timer 0
                         sand//timer-delay-seconds
                         #'sand//tick)))
+(defalias sand--start-timer sand//start-timer)
 
 (defun sand//stop-timer ()
   "Stop playing."
   (when sand//timer
     (cancel-timer sand//timer))
   (setf sand//timer nil))
+(defalias sand--stop-timer sand//stop-timer)
 
 (defvar sand/number-of-starting-sands 40
   "The number of sands the game begins with.")
+(defvaralias sand-number-of-starting-sands sand/number-of-starting-sands)
 
 (defvar sand//chance-of-source-dropping 3
   "The reciprocal of the chance that source will drop an element.")
+(defvaralias sand--chance-of-source-dropping sand//chance-of-source-dropping)
 
 (defun sand//new-sand ()
   "Start playing with sand!"

          
@@ 173,12 201,14 @@ 
     (sand//add-random (random sand/board-height)
                       (random sand/board-width)))
   (sand//print-board))
+(defalias sand--new-sand sand//new-sand)
 
 (defun sand//at (row column)
   "Get sand at the given ROW and COLUMN."
   (aref sand//board
         (+ (* row sand/board-width)
            column)))
+(defalias sand--at sand//at)
 
 ;;let us call (setf (sand//at x y) val)
 (gv-define-setter sand//at

          
@@ 195,6 225,7 @@ 
       (setf row (random sand/board-height))
       (setf column (random sand/board-width)))
     (list row column)))
+(defalias sand--find-open-spot sand//find-open-spot)
 
 (defun sand//add-random (row column)
   "Add something to (ROW, COLUMN).

          
@@ 202,12 233,14 @@ 
 This can be anything -- a loose or fixed element."
   (setf (sand//at row column)
         (seq-random-elt sand//permanent-objects)))
+(defalias sand--add-random sand//add-random)
 
 (defun sand//spawn-random-element (row column)
   "Spawn a random element at (ROW, COLUMN)."
   (when sand//spawnable-items
     (setf (sand//at row column)
           (seq-random-elt sand//spawnable-items))))
+(defalias sand--spawn-random-element sand//spawn-random-element)
 
 (defun sand/add-random-element ()
   "Add a random spawnable element somewhere on the board."

          
@@ 218,17 251,19 @@ This can be anything -- a loose or fixed
          (column (elt spot 1)))
     (sand//spawn-random-element row column))
   (sand//print-board))
-
+(defalias sand-add-random-element sand/add-random-element)
 
 (defun sand//delete (row column)
   "Delete the thing at (ROW, COLUMN)."
   (setf (sand//at row column)
         nil))
+(defalias sand--delete sand//delete)
 
 (defun sand/redisplay ()
   "Redisplay the board."
   (interactive)
   (sand//print-board))
+(defalias sand-redisplay sand/redisplay)
 
 (defun sand//keymap-for-button (row column)
   "Make the keymap for the button at (ROW, COLUMN)."

          
@@ 253,6 288,7 @@ This can be anything -- a loose or fixed
     (define-key keymap (kbd "?")
       (lambda () (interactive) (message "at (%s, %s): %s" row column (sand//at row column))))
     keymap))
+(defalias sand--keymap-for-button sand//keymap-for-button)
 
 (defun sand//insert-toggleable-item-description (item description)
   "Insert the description of a toggleable ITEM, with DESCRIPTION."

          
@@ 267,6 303,7 @@ This can be anything -- a loose or fixed
                                     (sand//add-spawnable-item item))
                                   (sand//print-board))))
   (insert "\n"))
+(defalias sand--insert-toggleable-item-description sand//insert-toggleable-item-description)
 
 (defun sand//insert-item-description (item description)
   "Insert the description of a toggleable ITEM, with DESCRIPTION."

          
@@ 275,11 312,13 @@ This can be anything -- a loose or fixed
                   item
                   description))
   (insert "\n"))
+(defalias sand--insert-item-description sand//insert-item-description)
 
 (defvar sand//message-list nil
   "A list of messages to display.
 
 The messages are updated every time the user starts, stops, or advances the board.")
+(defvaralias sand--message-list sand//message-list)
 
 (defun sand//add-message-to-list (&rest message)
   "Add MESSAGE to sand//message-list.

          
@@ 288,10 327,12 @@ Each item in MESSAGES is a different lin
   (setq sand//message-list
         (append sand//message-list
                 (list message))))
+(defalias sand--add-message-to-list sand//add-message-to-list)
 
 (defun sand//advance-message ()
   "Advance the user-viewable message to the next one."
   (pop sand//message-list))
+(defalias sand--advance-message sand//advance-message)
 
 (defun sand//print-board ()
   "Print the sandbox in the sand buffer."

          
@@ 356,12 397,14 @@ Each item in MESSAGES is a different lin
 
       (goto-char (min initial-point
                       (point-max))))))
+(defalias sand--print-board sand//print-board)
 
 (defun sand/tick ()
   "User-facing function to tick a single timestep forward."
   (interactive)
   (sand//advance-message)
   (sand//tick))
+(defalias sand-tick sand/tick)
 
 (defun sand//tick ()
   "Tick a single step forward, dropping sand."

          
@@ 385,6 428,7 @@ Each item in MESSAGES is a different lin
         (setf (sand//at row column)
               'smoke))))
   (sand//print-board))
+(defalias sand--tick sand//tick)
 
 (defun sand//move-sand (from-row from-column to-row to-column)
   "Move sand from (FROM-ROW FROM-COLUMN) to (TO-ROW TO-COLUMN)."

          
@@ 421,6 465,7 @@ Each item in MESSAGES is a different lin
               (setf newrow (1- newrow))))))))
     (when (equal this-cell 'feather-drop)
       (setf (sand//at to-row to-column) 'feather))))
+(defalias sand--move-sand sand//move-sand)
 
 (defun sand//can-drop-to (from-thing to-thing)
   "See if FROM-THING can drop into a spot occupied by TO-THING."

          
@@ 439,6 484,7 @@ Each item in MESSAGES is a different lin
    ((seq-contains-p sand//consuming-items from-thing) t)
    ((seq-contains-p '(rock boulder) from-thing)
     (seq-contains-p '(sand glass) to-thing))))
+(defalias sand--can-drop-to sand//can-drop-to)
 
 (defun sand//direction-to-drop (row column)
   "Figure out the direction that a cell at (ROW, COLUMN) should drop.

          
@@ 515,6 561,7 @@ Return the vector by which to move the c
                    (can-drop-right
                     [1 1])
                    (t [0 0]))))))
+(defalias sand--direction-to-drop sand//direction-to-drop)
 
 (defun sand//explode (row column)
   "Explode the cell at (ROW, COLUMN), and all the cells around it."

          
@@ 531,6 578,7 @@ Return the vector by which to move the c
       (when (sand//blowupable (sand//at explode-row explode-column))
         (setf (sand//at explode-row explode-column)
               'smoke1)))))
+(defalias sand--explode sand//explode)
 
 (defun sand//tick-cell (row column)
   "Make a single tick of the ROW, COLUMN cell."

          
@@ 630,6 678,7 @@ Return the vector by which to move the c
                       (second-to-row (+ to-row delta-row))
                       (second-to-column (+ to-column delta-column)))
                  (sand//move-sand to-row to-column second-to-row second-to-column)))))))))
+(defalias sand--tick-cell sand//tick-cell)
 
 (defun sand/blank-board ()
   "Make the entire board blank."

          
@@ 640,6 689,7 @@ Return the vector by which to move the c
       (setf (sand//at row column)
             nil)))
   (sand//print-board))
+(defalias sand-blank-board sand/blank-board)
 
 (defun sand/clear-loose-items ()
   "Clear all falling items."

          
@@ 653,6 703,7 @@ Return the vector by which to move the c
           (setf (sand//at row column)
                 nil)))))
   (sand//print-board))
+(defalias sand-clear-loose-items sand/clear-loose-items)
 
 (defun sand//shuffle (sequence)
   "Shuffle SEQUENCE randomly."

          
@@ 661,11 712,13 @@ Return the vector by which to move the c
       (cl-psetf (elt sequence cur-index) (elt sequence rand-index)
                 (elt sequence rand-index) (elt sequence cur-index))))
   sequence)
+(defalias sand--shuffle sand//shuffle)
 
 (defvar sand//history nil
   "The history of sand.
 
 This should never hold the current state, only the past history.")
+(defvaralias sand--history sand//history)
 
 (cl-defun sand//checkpoint (&optional (new-state t))
   "Add a checkpoint to sand//history.

          
@@ 677,9 730,11 @@ If NEW-STATE is t, then reset sand//cons
         (if new-state
             0
           (1+ sand//consecutive-undos))))
+(defalias sand--checkpoint sand//checkpoint)
 
 (defvar sand//consecutive-undos 0
   "How many previous times we've undone consecutively.")
+(defvaralias sand-consecutive-undos sand//consecutive-undos)
 
 (defun sand/undo ()
   "Undo the last step, or item inserted."

          
@@ 696,6 751,7 @@ If NEW-STATE is t, then reset sand//cons
       (progn (setf sand//board
                    (elt sand//history target-state))
              (sand/redisplay)))))
+(defalias sand-undo sand/undo)
 
 (defun sand/tutorial ()
   "Begin a tutorial!"

          
@@ 740,6 796,7 @@ If NEW-STATE is t, then reset sand//cons
   (sand//add-message-to-list "That's the end of the tutorial (for now)" "" "Play around, and have fun!")
 
   (sand/redisplay))
+(defalias sand-tutorial sand/tutorial)
 
 (defun sand//add-diagonal-angles (row column size going-left)
   "Add a row of angles, starting at (ROW, COLUMN) and moving upwards SIZE times.

          
@@ 756,6 813,7 @@ This row is towards the left if GOING-LE
                    (<= 0 current-column (1- sand/board-width)))
           (setf (sand//at current-row current-column)
                 item-to-place))))))
+(defalias sand--add-diagonal-angles sand//add-diagonal-angles)
 
 (defun sand//add-funnel (row column size)
   "Add a funnel at (ROW, COLUMN), where each side is SIZE long."

          
@@ 772,6 830,7 @@ This row is towards the left if GOING-LE
                                                   (min (1- sand/board-width) (1- right-boundary))))
             (setf (sand//at new-row new-column)
                   'sand)))))))
+(defalias sand--add-funnel sand//add-funnel)
 
 (provide 'sand)
 ;;; sand.el ends here