README.md edited online with Bitbucket
1 files changed, 2 insertions(+), 2 deletions(-)

M README.md
M README.md +2 -2
@@ 10,7 10,7 @@ 1. **[MELPA](http://melpa.milkbox.net/)*
     1. Follow the instructions under "installing" on MELPA's [getting started](http://melpa.milkbox.net/#/getting-started) page.
     2. Restart Emacs, to make it reload your init file.
     3. Run `M-x package-list-packages`.
-    4. Find this package in the package list, and move point (the cursor) there. It should one of the first few in the list.
+    4. Find this package in the package list, and move point (the cursor) there.
     5. Press `i` to mark the package for installation.
     6. Press `x` to execute the commands and install the marked package.
 

          
@@ 26,4 26,4 @@ 2. You can install the game from source.
 * When a square is revealed, if it is not a mine, there will be a number indicating the count of mines in the neighboring eight squares.
 * If a zero mine is revealed, all its neighbors will also be revealed.
 * Squares can be marked as having a mine in them. To do this, right-click on the square, or move point to it and press `m`. Marked squares are protected from being revealed by any means.
-* You can choose to reveal all the neighbors of a square by middle-clicking on a square, or moving point there and pressing `c`.
+* You can choose to reveal all the neighbors of a square by middle-clicking on a square, or moving point there and pressing `c`.
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