rebrand back to bearbones
4 files changed, 18 insertions(+), 18 deletions(-)

M Bearbones.js
M modules/bear_actor.js
M modules/bear_sheet.js
M system.json
M Bearbones.js +2 -2
@@ 4,13 4,13 @@ import BearSheet from './modules/bear_sh
 Hooks.once("init", function() {
     console.log('Bearbones | look ma no brains')
 
-    game.bearbones2 = {
+    game.bearbones = {
     }
 
     CONFIG.Actor.documentClass = BearActor;
 
     Actors.unregisterSheet("core", ActorSheet);
-    Actors.registerSheet("bearbones2", BearSheet, {
+    Actors.registerSheet("bearbones", BearSheet, {
         // types: ["pc", "enemy", "vehicle"],
         makeDefault: true,
         // label: "Bearbones.CharacterSheet"

          
M modules/bear_actor.js +11 -11
@@ 15,22 15,22 @@ export default class BearActor extends A
                 brightSight: 0,
                 disposition: 1,
                 displayName: CONST.TOKEN_DISPLAY_MODES.ALWAYS,
-                displayBars: CONST.TOKEN_DISPLAY_MODES.OWNER,
-                bar1: {attribute: "combat.health"},
-                img: "systems/bearbones2/icons/npc.png",
+                displayBars: CONST.TOKEN_DISPLAY_MODES.NONE,
+                bar1: {attribute: "health.health"},
+                img: "systems/bearbones/icons/npc.png",
             });
-            this.data.update({img: "systems/bearbones2/icons/npc.png"})
+            this.data.update({img: "systems/bearbones/icons/npc.png"})
         } else if (this.type === "enemy") {
             this.data.token.update({ 
                 vision: false,
                 actorLink: true,
                 disposition: -1,
-                displayName: CONST.TOKEN_DISPLAY_MODES.OWNER,
-                displayBars: CONST.TOKEN_DISPLAY_MODES.ALWAYS,
-                bar1: {attribute: "combat.health"},
-                img: "systems/bearbones2/icons/npc_angery.png",
+                displayName: CONST.TOKEN_DISPLAY_MODES.HOVER,
+                displayBars: CONST.TOKEN_DISPLAY_MODES.HOVER,
+                bar1: {attribute: "health.health"},
+                img: "systems/bearbones/icons/npc_angery.png",
             });
-            this.data.update({img: "systems/bearbones2/icons/npc_angery.png"})
+            this.data.update({img: "systems/bearbones/icons/npc_angery.png"})
         } else if (this.type === "object") {
             this.data.token.update({ 
                 vision: false,

          
@@ 38,9 38,9 @@ export default class BearActor extends A
                 disposition: 0,
                 displayName: CONST.TOKEN_DISPLAY_MODES.HOVER,
                 displayBars: CONST.TOKEN_DISPLAY_MODES.NONE,
-                img: "systems/bearbones2/icons/npc_spear.png",
+                img: "systems/bearbones/icons/npc_spear.png",
             });
-            this.data.update({img: "systems/bearbones2/icons/npc_spear.png"})
+            this.data.update({img: "systems/bearbones/icons/npc_spear.png"})
         }
     }
 

          
M modules/bear_sheet.js +3 -3
@@ 2,8 2,8 @@ 
 export default class BearSheet extends ActorSheet {
     static get defaultOptions() {
         return mergeObject(super.defaultOptions, {
-        classes: ["bearbones2", "sheet", "actor"],
-        template: `systems/bearbones2/templates/sheets/bear-sheet.html`,
+        classes: ["bearbones", "sheet", "actor"],
+        template: `systems/bearbones/templates/sheets/bear-sheet.html`,
         width: 720,
         height: 680
       });

          
@@ 11,7 11,7 @@ export default class BearSheet extends A
     getData() {
         const data = super.getData();
         data.isGM = game.user.isGM;
-        console.log(data);
+        // console.log(data);
         return data;
     }
 }
  No newline at end of file

          
M system.json +2 -2
@@ 1,6 1,6 @@ 
 {
-    "name": "bearbones2",
-    "title": "Bearbones is Bearbones 2",
+    "name": "bearbones",
+    "title": "Bearbones is Bearbones",
     "description": "My Dog ate my Character Sheet",
     "packs": [],
     "languages": [],