Lets not reset the last wp type when we fail to generate a waypoint...

Making an overwatch waypoint could fail pretty easily on a peninsula. We don't
want pawns to be able to garrison again in that case.
1 files changed, 1 insertions(+), 1 deletions(-)

M ineptifex/fn_behaviorDefendTick.sqf
M ineptifex/fn_behaviorDefendTick.sqf +1 -1
@@ 91,7 91,7 @@ if (_is_idle) then
     default
     {
         deleteWaypoint _wp;
-        _state set [DEFEND_BEHAVIOR_STATE_LAST_WP_TYPE, WP_TYPE_UNKNOWN];
+        //_state set [DEFEND_BEHAVIOR_STATE_LAST_WP_TYPE, WP_TYPE_UNKNOWN];
         LOGMSG("Failed to make a waypoint for this motherfucker");
     };
     };