dc424e9e3822 — Rune Skovbo Johansen tip 2 years ago
Make quality level fixed so app doesn't randomly display sprites with half resolution.
1 files changed, 101 insertions(+), 23 deletions(-)

M ProjectSettings/QualitySettings.asset
M ProjectSettings/QualitySettings.asset +101 -23
@@ 4,7 4,7 @@ 
 QualitySettings:
   m_ObjectHideFlags: 0
   serializedVersion: 5
-  m_CurrentQuality: 3
+  m_CurrentQuality: 5
   m_QualitySettings:
   - serializedVersion: 2
     name: Fastest

          
@@ 14,10 14,12 @@ QualitySettings:
     shadowProjection: 1
     shadowCascades: 1
     shadowDistance: 15
-    shadowCascade2Split: .333333343
-    shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
+    shadowNearPlaneOffset: 3
+    shadowCascade2Split: 0.33333334
+    shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
+    shadowmaskMode: 0
     blendWeights: 1
-    textureQuality: 1
+    textureQuality: 0
     anisotropicTextures: 0
     antiAliasing: 0
     softParticles: 0

          
@@ 25,10 27,21 @@ QualitySettings:
     realtimeReflectionProbes: 0
     billboardsFaceCameraPosition: 0
     vSyncCount: 0
-    lodBias: .300000012
+    lodBias: 0.3
     maximumLODLevel: 0
+    streamingMipmapsActive: 0
+    streamingMipmapsAddAllCameras: 1
+    streamingMipmapsMemoryBudget: 512
+    streamingMipmapsRenderersPerFrame: 512
+    streamingMipmapsMaxLevelReduction: 2
+    streamingMipmapsMaxFileIORequests: 1024
     particleRaycastBudget: 4
-    excludedTargetPlatforms: []
+    asyncUploadTimeSlice: 2
+    asyncUploadBufferSize: 16
+    asyncUploadPersistentBuffer: 1
+    resolutionScalingFixedDPIFactor: 1
+    excludedTargetPlatforms:
+    - Standalone
   - serializedVersion: 2
     name: Fast
     pixelLightCount: 0

          
@@ 37,8 50,10 @@ QualitySettings:
     shadowProjection: 1
     shadowCascades: 1
     shadowDistance: 20
-    shadowCascade2Split: .333333343
-    shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
+    shadowNearPlaneOffset: 3
+    shadowCascade2Split: 0.33333334
+    shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
+    shadowmaskMode: 0
     blendWeights: 2
     textureQuality: 0
     anisotropicTextures: 0

          
@@ 48,10 63,21 @@ QualitySettings:
     realtimeReflectionProbes: 0
     billboardsFaceCameraPosition: 0
     vSyncCount: 0
-    lodBias: .400000006
+    lodBias: 0.4
     maximumLODLevel: 0
+    streamingMipmapsActive: 0
+    streamingMipmapsAddAllCameras: 1
+    streamingMipmapsMemoryBudget: 512
+    streamingMipmapsRenderersPerFrame: 512
+    streamingMipmapsMaxLevelReduction: 2
+    streamingMipmapsMaxFileIORequests: 1024
     particleRaycastBudget: 16
-    excludedTargetPlatforms: []
+    asyncUploadTimeSlice: 2
+    asyncUploadBufferSize: 16
+    asyncUploadPersistentBuffer: 1
+    resolutionScalingFixedDPIFactor: 1
+    excludedTargetPlatforms:
+    - Standalone
   - serializedVersion: 2
     name: Simple
     pixelLightCount: 1

          
@@ 60,8 86,10 @@ QualitySettings:
     shadowProjection: 1
     shadowCascades: 1
     shadowDistance: 20
-    shadowCascade2Split: .333333343
-    shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
+    shadowNearPlaneOffset: 3
+    shadowCascade2Split: 0.33333334
+    shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
+    shadowmaskMode: 0
     blendWeights: 2
     textureQuality: 0
     anisotropicTextures: 1

          
@@ 71,10 99,21 @@ QualitySettings:
     realtimeReflectionProbes: 0
     billboardsFaceCameraPosition: 0
     vSyncCount: 0
-    lodBias: .699999988
+    lodBias: 0.7
     maximumLODLevel: 0
+    streamingMipmapsActive: 0
+    streamingMipmapsAddAllCameras: 1
+    streamingMipmapsMemoryBudget: 512
+    streamingMipmapsRenderersPerFrame: 512
+    streamingMipmapsMaxLevelReduction: 2
+    streamingMipmapsMaxFileIORequests: 1024
     particleRaycastBudget: 64
-    excludedTargetPlatforms: []
+    asyncUploadTimeSlice: 2
+    asyncUploadBufferSize: 16
+    asyncUploadPersistentBuffer: 1
+    resolutionScalingFixedDPIFactor: 1
+    excludedTargetPlatforms:
+    - Standalone
   - serializedVersion: 2
     name: Good
     pixelLightCount: 2

          
@@ 83,8 122,10 @@ QualitySettings:
     shadowProjection: 1
     shadowCascades: 2
     shadowDistance: 40
-    shadowCascade2Split: .333333343
-    shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
+    shadowNearPlaneOffset: 3
+    shadowCascade2Split: 0.33333334
+    shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
+    shadowmaskMode: 1
     blendWeights: 2
     textureQuality: 0
     anisotropicTextures: 1

          
@@ 96,8 137,19 @@ QualitySettings:
     vSyncCount: 1
     lodBias: 1
     maximumLODLevel: 0
+    streamingMipmapsActive: 0
+    streamingMipmapsAddAllCameras: 1
+    streamingMipmapsMemoryBudget: 512
+    streamingMipmapsRenderersPerFrame: 512
+    streamingMipmapsMaxLevelReduction: 2
+    streamingMipmapsMaxFileIORequests: 1024
     particleRaycastBudget: 256
-    excludedTargetPlatforms: []
+    asyncUploadTimeSlice: 2
+    asyncUploadBufferSize: 16
+    asyncUploadPersistentBuffer: 1
+    resolutionScalingFixedDPIFactor: 1
+    excludedTargetPlatforms:
+    - Standalone
   - serializedVersion: 2
     name: Beautiful
     pixelLightCount: 3

          
@@ 106,8 158,10 @@ QualitySettings:
     shadowProjection: 1
     shadowCascades: 2
     shadowDistance: 70
-    shadowCascade2Split: .333333343
-    shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
+    shadowNearPlaneOffset: 3
+    shadowCascade2Split: 0.33333334
+    shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
+    shadowmaskMode: 1
     blendWeights: 4
     textureQuality: 0
     anisotropicTextures: 2

          
@@ 119,8 173,19 @@ QualitySettings:
     vSyncCount: 1
     lodBias: 1.5
     maximumLODLevel: 0
+    streamingMipmapsActive: 0
+    streamingMipmapsAddAllCameras: 1
+    streamingMipmapsMemoryBudget: 512
+    streamingMipmapsRenderersPerFrame: 512
+    streamingMipmapsMaxLevelReduction: 2
+    streamingMipmapsMaxFileIORequests: 1024
     particleRaycastBudget: 1024
-    excludedTargetPlatforms: []
+    asyncUploadTimeSlice: 2
+    asyncUploadBufferSize: 16
+    asyncUploadPersistentBuffer: 1
+    resolutionScalingFixedDPIFactor: 1
+    excludedTargetPlatforms:
+    - Standalone
   - serializedVersion: 2
     name: Fantastic
     pixelLightCount: 4

          
@@ 129,8 194,10 @@ QualitySettings:
     shadowProjection: 1
     shadowCascades: 4
     shadowDistance: 150
-    shadowCascade2Split: .333333343
-    shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669}
+    shadowNearPlaneOffset: 3
+    shadowCascade2Split: 0.33333334
+    shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
+    shadowmaskMode: 1
     blendWeights: 4
     textureQuality: 0
     anisotropicTextures: 2

          
@@ 142,6 209,17 @@ QualitySettings:
     vSyncCount: 1
     lodBias: 2
     maximumLODLevel: 0
+    streamingMipmapsActive: 0
+    streamingMipmapsAddAllCameras: 1
+    streamingMipmapsMemoryBudget: 512
+    streamingMipmapsRenderersPerFrame: 512
+    streamingMipmapsMaxLevelReduction: 2
+    streamingMipmapsMaxFileIORequests: 1024
     particleRaycastBudget: 4096
+    asyncUploadTimeSlice: 2
+    asyncUploadBufferSize: 16
+    asyncUploadPersistentBuffer: 1
+    resolutionScalingFixedDPIFactor: 1
     excludedTargetPlatforms: []
-  m_PerPlatformDefaultQuality: {}
+  m_PerPlatformDefaultQuality:
+    Standalone: 5