Got yarnball rolling down pyramid mostly correctly.
1 files changed, 1 insertions(+), 1 deletions(-)

M qc.rkt
M qc.rkt +1 -1
@@ 472,7 472,7 @@ 
 
      (cond [(and (= 'HIDE yarnball.state)
                  (not (= player.i Game.level.start))
-                 (> 0.75 (Math.random)))
+                 (< 0.9 (Math.random)))
             (mob-dropping yarnball Game.level.start)]
            [(= 'DROP yarnball.state)
             (:= yarnball.x (list (- (first yarnball.x) (second yarnball.x))