@@ 128,7 128,7 @@ public sealed class RandomNumberGenerato
// The rest of the data needs to be regenerated, since those bytes were moved down. We'll end up
// regenerating zeroCount bytes.
span = span.Slice(span.Length - zeroCount);
- Debug.Assert(data.Length == zeroCount);
+ Debug.Assert(span.Length == zeroCount);
}
}
#endif
@@ 15,14 15,27 @@ public sealed class RandomNumberGenerato
{
var rng = new SequenceRng(new UInt32[] { 0, 1, 2, 0, 1, 2, 0, 1 });
var shim = RandomNumberGeneratorShim.Create(rng);
+ var expected = new Byte[]
+ {
+ 1, 2, 1, 2, 1,
+ 1, 2, 1, 2, 1,
+ 1, 2, 1, 2, 1,
+ 1, 2, 1, 2, 1,
+ 1, 2, 1, 2, 1,
+ 1, 2, 1, 2, 1,
+ 1, 2, 1, 2, 1,
+ };
var buffer = new Byte[35];
shim.GetNonZeroBytes(buffer);
Assert.DoesNotContain((Byte)0, buffer);
+ Assert.Equal(expected, buffer);
#if !NET48
+ Array.Fill(buffer, (Byte)0);
shim.GetNonZeroBytes(buffer.AsSpan());
Assert.DoesNotContain((Byte)0, buffer);
+ Assert.Equal(expected, buffer);
#endif
}