@@ 25,7 25,7 @@ use core::ops::Range;
/// A PRNG producing a 32-bit output.
///
/// The current implementation is `PCG-XSH-RR`.
-#[derive(Copy, Clone, Debug, PartialEq)]
+#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub struct Rand32 {
state: u64,
inc: u64,
@@ 157,7 157,7 @@ impl Rand32 {
// BUGGO: The recommended algorithm is PCG-XSL-RR?
// See https://github.com/imneme/pcg-c/blob/master/include/pcg_variants.h#L2405
// Not sure if it matters?
-#[derive(Copy, Clone, Debug, PartialEq)]
+#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub struct Rand64 {
state: u128,
inc: u128,