M _project.sc => __env.sc +11 -1
@@ 1,4 1,14 @@
if console?
print "console launched"
-import .lib.tukan.use
+'bind-symbols __env
+ module-search-path =
+ cons
+ .. module-dir "/lib/?.sc"
+ .. module-dir "/lib/?/init.sc"
+ __env.module-search-path
+ include-search-path =
+ cons
+ .. module-dir "/cdefs"
+ .. module-dir "/include/glad"
+ __env.include-search-path
M lib/tukan/core.sc +1 -1
@@ 1,7 1,7 @@
using import .globals
-project-library
+shared-library
static-if (operating-system == 'windows) "tukan_core.dll"
else "libtukan_core.so"
M lib/tukan/sdl.sc +1 -1
@@ 4,7 4,7 @@ using import .globals
if (operating-system == 'windows)
load-library "SDL2.dll"
else
- project-library "libSDL2-2.0.so.0"
+ shared-library "libSDL2-2.0.so.0"
run-stage;
R lib/tukan/use.sc => +0 -10
@@ 1,10 0,0 @@
-'define-symbol package 'path
- cons
- .. module-dir "/../?.sc"
- .. module-dir "/../?/init.sc"
- package.path
-'define-symbol package 'include-path
- cons
- .. module-dir "/../../cdefs"
- .. module-dir "/../../include/glad"
- package.include-path
M testing/testfragment.sc +0 -1
@@ 4,7 4,6 @@ using import glsl
using import struct
using import Capture
-import ..lib.tukan.use
using import tukan.GLMain
using import tukan.Screen
using import tukan.GUI