93ba9a7fa1f4 — Leonard Ritter 3 months ago
* `VertexPainter`: normalize light vector
308c08f48ccd — Leonard Ritter 3 months ago
* ODE: more api extensions, fixed collision callback
29e67f6d6653 — Leonard Ritter 3 months ago
* ODE: support for creating and debug drawing cylinders, capsules, spheres
bcacc981e032 — Leonard Ritter 4 months ago
* added joints to ODE interface
799efd4a8317 — Leonard Ritter 4 months ago
* ODE: fix plane debug draw
b0c35e28ba6a — Leonard Ritter 4 months ago
* ODE: better coloring scheme for debugdraw
9bbee64217cf — Leonard Ritter 4 months ago
* ODE: added debug draw interface
a821faaff6d6 — Leonard Ritter 4 months ago
* test_ode uses visuals
d98bd147afe7 — Leonard Ritter 4 months ago
* small changes to ODE API
2d49eb6fb666 — Leonard Ritter 4 months ago
* extended vertexpainter and ode interface
945a96fbc296 — Leonard Ritter 4 months ago
* added stroke API for VertexPainter
2bffa931cb5b — Leonard Ritter 4 months ago
* VertexPainter supports lighting
3ed72116cc5f — Leonard Ritter 4 months ago
* checkin ode API
* improved VertexPainter interface
7dab574d6e5c — Leonard Ritter 4 months ago
* box and perspective support for VertexPainter
6a83ae70c3ae — Leonard Ritter 4 months ago
* improved vertexpainter test
55acdfae53d9 — Leonard Ritter 4 months ago
* initial check-in `VertexPainter`
8c457ff7816b — Leonard Ritter 4 months ago
* `gl`: proper memory management for textures, buffers, queries, vertex arrays, programs
1be3512bb0b4 — Leonard Ritter 4 months ago
* `ODE`: improved interface
e1740cec6e2f — Leonard Ritter 4 months ago
* fixed code in blocktree.sc
e8bb62cfd28c — Leonard Ritter 4 months ago
* blocktree: implemented drag and drop
Next