The Scopes Programming Language & Compiler Infrastructure
6f867dd7d7d6 — Leonard Ritter default tip 2 days ago
* added `sc_spirv_to_glsl` API function for debugging spirv shaders / spirv cross
2ae006e26c24 — Leonard Ritter 2 days ago
* small adjustments to test
ce355331ca22 — Leonard Ritter 2 days ago
* `Rc`: call operator is forwarded correctly


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Welcome to Scopes

Scopes is a retargetable programming language & infrastructure.

See Tags for releases.


  • A performant systems programming language that feels like a scripting language.
  • Aims to combine the expressivity of Scheme with the convenience of Python, Lua or Javascript and the performance of C.
  • Compile-time resource management using view propagation, an annotation-free variation of borrow checking.
  • A single codebase targets native 64-bit Linux, Windows and macOS as well as SPIR-V and GLSL shaders. Your math functions run on CPU and GPU without modification.
  • Fully interoperable with C libraries. Import and use C include files directly.
  • Support for live code execution as well as offline compilation of object files.
  • Statically typed but fully inferred type system via forward propagation. Supports closures as zero-cost abstraction.
  • Open Source MIT licensed.
  • Built with LLVM and clang for multi-stage programming features and overhead-free interoperability with C libraries.

See Documentation for more information.

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Help & Support

For help, questions and feedback:

For bug reports: