@@ 54,7 54,7 @@ func NewChannelMixer(s *ChannelSys) *Cha
// XXX
//channelRenderBufAccLen: 200,
//channelRenderBufAccLen: 100,
- // 1024/44100 = 0.023s
+ // 1024/44100 = 0.023s (delay)
// 1024/100 = ~10 buffers (?)
// 44100/1024 = ~43 fps (maximum ?)
// 44100/100 = ~441 fps (maximum ?)