M player/channel.go +2 -2
@@ 122,8 122,8 @@ func (c *Channel) RenderBuf(lenSamples i
// XXX pad signal / buffer ?
- //buf1 := PadBuf(buf, tickSize)
- buf1 := PadBuf(buf, lenSamples)
+ //buf1 := PadBufToLen(buf, tickSize)
+ buf1 := PadBufToLen(buf, lenSamples)
fmt.Println("len buf1:", len(buf1))
M player/utilau.go +1 -1
@@ 128,7 128,7 @@ func MonoToBuf(data []float64) [][2]floa
// XXX
// pad buf to lenght with zero samples
-func PadBuf(buf [][2]float64, targetLen int) [][2]float64 {
+func PadBufToLen(buf [][2]float64, targetLen int) [][2]float64 {
if len(buf) == targetLen {
return buf
}