build gui
2 files changed, 5 insertions(+), 1 deletions(-) M editor/gui/gui.go M player/player.go
M editor/gui/gui.go +1 -1
@@ 309,7 309,7 @@ func (g *Gui) switchPattern(n int) { func (g *Gui) updateGui(dt float64) { vol := 0 - if player.Ctx.Player.Channels[0].Playing() { + if player.Ctx.Player.GetChannels()[0].Playing() { vol = 100 }
M player/player.go +4 -0