Small C++ library wrapping various audio file read/write implementations
243b5dceebcb — Chris Cannam default tip 12 days ago
Don't keep reallocating ring buffer when a very large count is requested
83c7942e4b3d — Chris Cannam a month ago
Handle separately the "decode error" case which arises from a change in frame properties mid-stream
ae6b35bdcb0c — Chris Cannam a month ago
Avoid memory leak in buffer reallocation

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A small library wrapping various audio file read/write implementations in C++.

Covers CoreAudio (on Mac), MediaFoundation (on Windows), libsndfile, Ogg/Vorbis, Opus, and MiniMP3. Also includes a small WAV file reader/writer so that there is always some implementation available. Suitable for Windows, Mac, and Linux.

C++ standard required: C++98 (does not use C++11)

Copyright 2007-2022 Particular Programs Ltd. Under a permissive BSD/MIT-style licence: see the file COPYING for details.